Description

Inspired by Aures Livestock skins! Adds variant skins to wildlife & more, including
Neutral (Tameable with Alec's Animal Husbandry!):
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- Tetrabird (308 possible variant combinations)
- (Tetrabird chicks with matching colors available via CBA!)
- Deer Doe (720 possible variants, including ultra-rare glow flowers)
- Deer Stag (38,880 possible variants, including ultra-rare glow antlers/flora)
- Moose Cow (64 possible variants)
- Moose Bull (64 possible variants)
- Crab (1,536 possible variants)
- Lobster (65 possible variants)
Penguin (3456 possible variants)- Removed in v1.2.8 to move to Celly's Critter Skins.
- Lizard_Sand (175 possible variants)
- Flamingo (27 possible variants)
- (Flamingo chicks available via CBA)
Squirrel (30 possible variants)- Removed in v1.2.8 to move to Celly's Critter Skins.
Mouse (180 possible variants)- Removed in v1.2.8 to move to Celly's Critter Skins.
- Tetrabird (308 possible variant combinations)
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Livestock (Tameable in base game):
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Bison (45 possible variant combinations)- Removed in v1.2.8 to move to Celly's Livestock Skins
Bison Calf (15 possible variant combinations)- Removed in v1.2.8 to move to Celly's Livestock Skins
Turkey (81 possible variant combinations)- Removed in v1.2.8 to move to Celly's Livestock Skins
Turkey Chick (27 possible variant combinations)- Removed in v1.2.8 to move to Celly's Livestock Skins
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Beasts/Predators are moved to Celly's Beast Skins as of CWS v1.3.0!
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Fox (Red fox 135 possible variant combinations, Arctic Fox 108 variant NPC with AAH! v1.4.2+)- Cross-breed Fox and Fox_Arctic with CBA for total of 2,016 possible fox variants!
Wolf (9 white wolf combinations, 9 black wolf combinations)- Cross-breed Wolf_Black and Wolf_White with CBA for 72 possible wolf variants!
Hyena (448 possible variant combinations)Spider (2,880 possible variant combinations)Scorpion (2,375 possible variant combinations)Rat (96 possible variant combinations)Crocodile (64 possible variant combinations)Bear Grizzly (100 possible variant combinations)Bear Polar (25 possible variant combinations)Emberwulf (125 possible variant combinations)- Removed in v1.2.8 to move to Celly's Elemental Skins!
Frost Dragon (90 possible variant combinations)- Removed in v1.2.7 to move to Celly's Elemental Skins!
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Fully compatible with Aures Livestock Skins and Aures Horse Skins, since we do not modify the same animals.
With Alec's Animal Husbandry!, the variant skins metadata will carry onto offspring, so you can breed for a specific appearance.

Planned additions:
Wildlife
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- Antelope
- Armadillo
- Tortoise
- ... and more!
Beasts (Will be in Celly's Beast Skins):
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Leopard_SnowTiger_SabertoothToad_RhinoToad_Rhino_Magma
Changelog:
Celly's Wildlife Skins Changelog:
- v1.3.0
- Removed Bear_Grizzly, Bear_Polar, Fox, Hyena, Scorpion, Spider, Wolf_Black, Wolf_White, and Crocodile and moved to Celly's Beast Skins.
- Removed Rat to move to Celly's Critter Skins.
- Moved AttachmentDisplay files for Mouse, Squirrel, and Penguin to CCS
- Moved AttachmentDisplay files for Emberwulf to CES
- Added singular Empty.png file to correct issues of attachment layers sometimes not being defined
- Updated manifest.json mod description
- v1.2.8
- Removed Turkey, Turkey_Chick, Bison, and Bison_Calf to include in Celly's Livestock Skins (Coming soon!)
- Removed Mouse, Squirrel, and Penguin to include in Celly's Critter Skins.
- Removed Emberwulf to include in Celly's Elemental Skins.
- Please note that Dragon_Frost has permanently moved to Celly's Elemental Skins.
- v1.2.7 - Atlas Optimizations
- Temporarily removed Frost Dragon variants due to Hytale's Atlas issues (also Hotfixed to remove patch files applying to AAH!)
- Removed all unused/redundant/WIP textures
- Completely removed use of Empty.png on all creatures now that I've learned the correct way to handle empty layer definitions
- v1.2.6
- Updated ServerVersion number for update 6
- Added 1 additional eyes variant for Rat
- Added completed AttachmentDisplay data for Rat, Squirrel, Hyena
- Added incomplete AttachmentDisplay data for Turkey, Flamingo
- Adjusted attachment weights for Lobster, Rat, Bear_Grizzly, and Deer_Doe
- Added (Rare) tag to Hyena's rare blue eyes
- Fixed incorrect IDs in Bear_Grizzly AttachmentDisplay data
- Changed Fox AttachmentDisplay for 2500 from "Leucistic (White)" to "Leucistic White"
- Created HytaleModding wiki to document names and rarity of all animal variants:
- v1.2.5
- Added Dragon_Frost variants
- Added patch files for dragon variants apply to AH_Dragon_Frost when AH is installed
- Added Dragon_Frost Attachment Displays
- v1.2.4
- Added Penguin variants
- Added penguin AttachmentDisplays
- Reverted Tetrabirds and Turkeys to modified claws models to address issue of invisible birds when CWS is added to an existing world
- Added Rare indicator to Royal Blue and Purple Lobster AttachmentDisplays
- Adjusted weight of rare spider attachments
- Added Rare indicator to Purple and Green spider AttachmentDisplays
- Corrected errors in moose AttachmentDisplays
- Optimized file size of ALL textures (-4KB per file for 400+ images)
- Removed misc redudant and duplicate files
- v1.2.3
- Added Lobster color variants
- Added Lobster AttachmentDisplay data
- Added Spiders AttachmentDisplay data
- Added Scorpion AttachmentDisplay data
- Fixed typo in Orange Hibiscus deer AttachmentDisplay data
- Changed Deer Vines attachment 2002 display from Blue-Green to Teal
- Adjusted Deer_Doe's hidden shiny shiny parts now that RandomAttachment data can be viewed without first taming.
- Added project.json to hook into Alec's Telemetry!
- Added Moose_Bull and Moose_Cow AttachmentDisplay data
- Added invisible Antlers attachment for Moose_Cow so she can pass antler genetics
- Added invisible Saddle attachment for Moose_Cow and Moose_Bull (future use)
- Added invisible Flowers attachment for Mosshorn (future use)
- Added Vines and Horns attachments for Mosshorn and Mosshorn_Plain (future use)
- Added Flowers_Plain_Glow blockymodel attachment for Mosshorns (future use)
- Added experimental glowing variant models to a couple animals (future use)
- v1.2.2
- Added Emberwulf variant skins
- Emberwulf now emits dim light that illuminates its immediate vicinity
- Added Emberwulf Attachment Displays data
- Added Bison Attachment Displays data
- Adjusted weights of Bison RandomAttachments
- v1.2.1
- Added Lizard_Sand variant skins
- Added lizard AttachmentDisplay data
- Added Deer AttachmentDisplay data
- Filled in Deer_Stag's Antlers textures so stags that existed before adding the mod don't have holes in their antlers
- Adjusted deer_stag Vines model to be slightly larger than the antlers so the textures do not glitch out from being overlaid
- Added a "None" option for Deer_Stag Vines, and Deer_Stag and Deer_Doe Flower, so there's a medium chance of the stags and deer not having flowers or vines
- Added Gold eye color for Deer
- v1.2.0
- Reworked deer for greater variety by splitting flora, vines, and antlers as separate layers. All 3 slots have normal and ultra-rare glow variants for EVERY COLOR! Deer_Doe can carry glow antler/vine genetics.
- Added 2 more base, fluff, and antlers, 3 vine variants, and 5 more flower colors for both stag and doe.
- Added Blue Star variant arctic fox Base and Fluff layers. Red foxes can inherit via cross-breeding with CBA.
- Added rare violet eyes for arctic fox. Red foxes can inherit in cross-breeding via CBA.
- Updated fox AttachmentDisplays text
- Tweaked turkey and tetrabird models to restore their original claws
- v1.1.8
- Removed all _Clean suffix model definition files that were part of workaround for texture inheritance issues. Hytale 0.5.5 fixed this, so no need for workaround!
- Restored Deer_Doe amd Wolf_Black definitions to function without CBA
- Created Github repository for Celly's Wildlife Skins
- v1.1.7 - Updated for Hytale game v0.5.0
- Added 2 Bear_Grizzly eye colors
- Added more animals support for Tamework DynamicTooltipsLib
- Re-added model definitions to work around texture inheritance issues now that mod load order can be controlled under world settings
- v1.1.6 - Hotfix
- Added rare albino crocodile variant (body and belly)
- Fixed Tamed_Wolf_Black NPC validation error due to missing attachment file
- Added partial support for Tamework DynamicTooltips to display RandomAttachments info
- v1.1.5
- Added crocodile variants
- Removed Wolf_Black model definitions due to recurring texture inheritance issues
- Removed Tamed_Wolf_White and Tamed_Hyena model definitions since tamed beast collars are being added to AAH! directly
- Kept Tamed_Wolf_Black model definition to hopefully preserve appearance of already tamed wolves with AAH! for breeding
- v1.1.4
- Added Crab variants
- Added Scorpion variants
- v1.1.3
- Added missing Eyes RandomAttachment layer to Deer_Stag
- Added 2 more base colors for Fox
- v1.1.2 - oops too many spiders
- Added Spider variants
- Fixed Deer_Doe's random attachment weights
- Added icon-256.png
- Prepped files to add Scorpion, Spider_Cave, Crab, Lobster, Crocodile in future
- v1.1.1
- Added Moose_Cow, Moose_Bull & Deer_Stag Variants
- Added Deer_Doe variants, but requires CBA to enable due to texture inheritance issues
- Removed skins 2000, 2001, 2003 from Wolf_White due to texture inheritance issues
- Added
_Cleanversions of most animal models to prevent texture inheritance issues (needs CBA to enable) - Added
Tamed_appearance collared versions of Wolves and Hyenas (needs CBA to enable)
- v1.1.0 Final adjustments for Celly's Baby Animals release!
- Adjusted fox (arctic) Eyes_2500 color
- Added 2 more fox (arctic) eye colors
- v1.0.8
- Fixed RandomAttachment names for Flamingo, they were inappropriately named and needed to be fixed before release of Celly's Baby Animals mod
- Added Server Model .json files for the Wolf_Outlander and Wolf_Trork wolf variants so the NPC-tamed wolves retain their original appearance
- v1.0.7
- Added variants for grizzly bear
- Added variants for polar bear
- v1.0.6
- Added 6 more tetrabird base colors, 1 more crest, 2 more wings
- Adjusted rat eye color #2003
- v1.0.5
- Added variants for Hyena
- v1.0.4
- Minor optimization by removing redundant base textures
- Added 9 more mouse base fur, 2 more eyes, 1 more tail options
- Added 2 more base fur options for Rat
- Adjusted the weight of various random attachments
- v1.0.3
- Added variants for mouse and squirrel
- v1.0.2
- Fixed Hyena's loading with Black_Wolf model embedded
- Added variant Flamingo skins
- Added Arctic Fox NPC variant skins (only with AAH! v1.4.2)
- Prepped files to add mouse, hyena, squirrel, next update
- v1.0.1
- Added 2 tetrabird bases & 2 wings
- v1.0.0 - Initial Release, inclidues variants for
- Tetrabird
- Fox
- Wolf
- Rat
- Bison
- Bison Calf
- Turkey
- Turkey Chick
Want more birds?
Owls, ravens, crows and more with Celly's Avian Skins!

Celly's Baby Animals is released! It adds baby versions of animals not implemented in Hytale base game, for use with Alec's Animal Husbandry to breed tamed wildlife, and retain the appearance data from their genetics as they grow up!







