Description

- The graphical texture pack that modifies certain aspects of the game's rendering pipeline without altering the textures themselves, keeping full compatibility with other texture packs you're running. It relies on a shader loader to function, which is what makes the pipeline modifications possible in the first place. It implements culling across multiple areas of the game, using distance-based degradation to simplify GPU usage.
- Credits for particles editor: https://www.curseforge.com/minecraft-bedrock/texture-packs/particle-core




