promotional bannermobile promotional banner
Doomlike Dungeons logo

Doomlike Dungeons

Causes procedurally generated dungeons rembling Doom levels to be placed in worlds
item image

Doomlike Dungeons Logo

item image

A bigger, more readable logo.

item image

Rooms can have several degrees and types of symmetry -- or none at all -- themes helps determine this.

item image

This is part of a dungeon with the default "urban" theme; you can edit themes, make more themes, and have as many as you like.

item image

A cave-like room in a volcanic themed dungeon.

item image

An interesting small room in a village like dungeon.

item image

Narrow walkways can lead through dangerous liquids,,,,

item image

An entrance ruin to a "dank" themed dungeon, common in swamps. Dungeons may have ruins or rooms over them, or may just have a ladder or stair down. Some are hidden (like mineshafts).

item image

A nether themed dungeon rising from the lava of the nether.

item image

Nether dungeon with fences for walls in an outdoor room.

item image

Part of the default "frozen" dungeon. (Cool points if you get the reference.)

item image

Some dungeons have these cave-like areas, others don't, and a few are all cavy.

item image

An oceanic dungeon with guardian spawners -- you could have more mobs, if you add the right other mods...

item image

Daring modpack authors (or anyone) can add their special items with custom NBT tags.

item image

Some dungeons can have areas that with crumbling walls, complete with holes!

item image

This a map (created with Map Writer) of a medium sized doomlike dungeon with an urban theme.

item image

A map of swamp-themed (dank) dungeon, also made with Mapwriter.

item image

2025-01-26_10.17.17.png

item image

2025-01-26_10.20.18.png

item image

2025-01-26_10.23.05.png

item image

2025-01-26_10.25.48.png

item image

2025-01-26_10.31.03.png

JaredBGreat | Doomlike Dungeons
Create a server, get 25% off your first monthaffiliate logo
Create Server
affiliate banner image

Description

This mod will add dungeons meant to resemble levels from retro "2 1/2d" first-person shooters and was inspired by earlier dungeons mods and by Oblige (especially version 3.57), a random level generator for Doom. The goal is to create interesting, tactically challenging, and highly varied multi-room dungeons that are fun to explore and rewarding to conquer.

Doomlike Dungeons differs from most other dungeons and structure mods, in that it uses no prefabricated rooms or structures, but instead generates the entire dungeon, including all room geometry at run time. If you see an interesting room there is a good chance it is unique to your world, never seen by anyone else. Oh, and the dungeons are big -- they can be as much as 13 chunks across, longer that the default render distance!

The mod can be highly configured using -- using theme files and it API (1.x.x) or with data packs (2.x.x), altering the dungeon themes, changing what mobs spawn (including mobs from other mods), and creating unique loot with NBT is all possible through the use of data packs.

Being stuck in 1.12.2 and believed a "dead" mod for years, Doomlike Dungeons is back for new Minecraft version and as thrilling as ever!

 
 
 
This mod works great with Dungeon Mobs (1.12.2); try it to add monsters from the original role playing game.
This mod works great with Lycanite's Mobs (1.12.2); try it to add Doomlike mobs (among others).
 
There is a resource pack that will give special graphics for the default / demo special loot items.
 

After being thought "dead" for years, Doomlike Dungeons lives!  Just be sure you use the latest Forge version with 1.19.4 or it may not work.

Anyone interested in how this actually works (without trying to decipher all the code) can find a deep-dive here: How Doomlike Dungeons Works (procedural level generation)
 

 

The Doomlike Dungeons Team

profile avatar
  • 18
    Followers
  • 3
    Projects
  • 46.9M
    Downloads
Donate