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UPDATED Infinite Weight In Camp logo

UPDATED Infinite Weight In Camp

While in camp, have no weight limits.

Infinite Weight In Camp v3.0

No weight limit while you stand inside your base camp. Step outside and normal weight rules apply again.

v3.0 – Rewritten for stability

  • No more micro-stutter — fully event-driven; does nothing at the menu or out in the world, only when you cross a base-camp boundary.
  • The "You're weighed down…" message no longer sticks until relog.
  • Fixed the crashes / EXCEPTION_ACCESS_VIOLATION reports.
  • You can now sprint while carrying over the limit in camp.
  • Stat points spent in camp are kept when you leave.
  • One file for everyone — server and client use the same download.

Multiplayer-safe

Palworld's servers are the authority for weight, so the old client-side version caused rubber banding. This version works on the authority side — tested in single player, co-op, and on a real dedicated server with unmodded clients. No rubber banding.

  • Single player: install and play.
  • Co-op: only the HOST installs. Guests need nothing.
  • Dedicated servers: only the SERVER installs. Every player benefits, modded or not. Confirmed on Windows and Proton/Wine Linux hosting panels.
  • Client on someone else's server? The mod does nothing on your side — ask the server owner to install it.

How it works

Inside a base camp your max carry weight is raised to 1,000,000 (configurable) — no weight limit, no slow, and you can still sprint. On leaving, your real max is restored exactly, including stat points spent in camp. It replicates server→client natively and is fully event-driven (no performance cost).

Requirements

UE4SS (Palworld experimental build) — grab UE4SS-Palworld.zip.

Installation — Single Player / Co-op Host

  1. Extract the zip at your game root (steamapps\common\Palworld) so it lands in Pal\Binaries\Win64\ue4ss\Mods\InfiniteWeightInCamp.
  2. Launch and check the UE4SS console for [InfiniteWeightInCamp] loaded build 3.0.0. Only the host needs it in co-op.

No mods.txt edit needed — the zip includes an enabled.txt that auto-enables the mod (delete it to turn the mod off).

Installation — Dedicated Server

  1. Install UE4SS on the server the same way.
  2. Extract the server zip into your server's Pal\Binaries\Win64\ue4ss\Mods\ folder, so you get an InfiniteWeightInCamp folder containing Scripts and enabled.txt.
  3. Restart and check the server console for [InfiniteWeightInCamp] loaded build 3.0.0. Players need nothing.

Troubleshooting: if the server log says "Main script 'main.lua' not found… casing", the host's file manager mangled the extraction. Re-upload and make sure the files are named exactly main.lua and config.lua (lowercase) — Linux servers are case-sensitive.

Configuration

Edit Mods\InfiniteWeightInCamp\Scripts\config.lua: boosted max weight, refresh interval, the F6 re-apply hotkey, the overweight message text (non-English clients), and logging.


Multiplayer works because of BisectHosting — they partnered with me to test this on a real dedicated server. Use code Habibi for 25% off.

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The UPDATED Infinite Weight In Camp Team

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