Description
Sandstorm is a third-person traditional combat map set in a war-torn desert city, built around intense street-to-balcony and balcony-to-balcony firefights. Players fight through a central battlefield filled with destroyed vehicles, rubble, cover, and ruined buildings, creating constant vertical engagements and multiple attack angles. The map features extensive parkour routes, allowing players to climb, jump, flank, and move between different levels and buildings. Sudden sandstorms reduce visibility and completely change the flow of combat, forcing players to reposition and fight at close range. Designed as a fast-paced combat environment, Sandstorm is ideal for practicing peeks, positioning, movement, parkour, grenade throws, and tactical engagements from both street and elevated positions.






