
It uses the .fxa of one of the scientists models

Cerebrate recreation

Preserver retextured with zealot animations and psi blades

Kraith with team color

Marine with a rusty armor

Preserver with High templar animations and altered texture

It has a custom attack animation - no death animation

It uses Banshee's .fxa sync for lip movement

The doodad from SC1 and BW

Protoss temple from sc1

It uses Horner .fxa sync for lip movement

It uses Arcturus .fxa sync for lip movement

Stargate from bw

Decal model that can be seen in low quality settings. It also supports pitch and roll

Robotics facility from bw

Dark archon portrait from bw

Forge from SC1

Corsair model. Includes Nerazim and Khalai versions.

It uses Narud .fxa sync for lip movement

Nydus canal from sc and bw

A nerazim with high control over the void

Crashed Norad from Rebel yell campaign

Recreation of Tassadar's portrait

Ghostnova's fenix portrait inside an immortal shell

Installation stairs from SC and BW

It uses SCV's .fxa sync for lip movement

Elite Scout model

Elite model of dragoon - based in immortal and observer. It has a cute turret for the attack animation

General lee from a starcraft comic

Unburrowable gun trap from brood war

Artanis portrait from SC and BW

It uses Siege tank .fxa sync for lip movement

Nerazim unit with zealot animations

Sunken colony from bw

Protoss warpgate bassed on Shakuras warpgate from lotv

Texture for the evolution chamber of Thrikodias

SC1 Kerrigan infested model. Works with Kerrigan dezerged animations (and lipsync).

Mozared's avatar ingame

Shakuras archives retextured to look greener

Texture for the Citadel of Adun of Ghostnova

Mercenary vulture model extracted from a doodad.

Kerrigan's portrait from SC1. It uses Nova's fxa for lipsync.

It uses Adjutant (Left) .fxa sync for lip movement

Arbiter portrait from SC and BW

Raynor as a civilian

Raynor inside a vulture

Dark archon from BW.

Unburrowable trap from bw


