
Includes both High res and Low res mineral field textures, as well as a retexture for the little crystal that the worker carries back to the town hall. https://www.sc2mapster.com/projects/thebeavers-assets/files/4017282

Mineral Field retexture requested by Templarfreak. Includes low and high res fields, as well as carriable crystals, updated lights, and new splats. https://www.sc2mapster.com/projects/thebeavers-assets/files/4017785

Custom Shield Wireframes for the raptorling. https://www.sc2mapster.com/projects/thebeavers-assets/files/3335815

Additional Death and WarpIn Models for the Khalai Tal'darim Nexus https://www.sc2mapster.com/projects/thebeavers-assets/files/3306295

The current Hero model that I am using for Zergum in the Xenocide Campaign. It is just like the normal Zergling XP Reward Upgraded model, only also has the green body colors of the Raptorling. https://www.sc2mapster.com/projects/thebeavers-assets/

Just the regular Raptorling model but without the green on the body or the green-colored eyes. Looks much more akin to the Zergling now. https://www.sc2mapster.com/projects/thebeavers-assets/files/3817320

A fix for the Zealot Blade Particles for the Zealot NoCords model https://www.sc2mapster.com/projects/thebeavers-assets/files/3303974

The Zerg Vorvaling, inspired by the Vorvrokor unit created by Pr0nogo for Cosmonarchy, a SC:BW overhaul mod https://www.sc2mapster.com/projects/thebeavers-assets/files/3381031

Fixes Emissive textures and adds WarpBladeEx2 effect for the Khalai Zealot https://www.sc2mapster.com/projects/thebeavers-assets/files/3305682
