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Jungle Waterside

Jungle Waterside
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The gold is difficult to hold, have two wide ramps and two wide entrances, There is also this xel'naga tower covering the middle.

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This is the first edition

Edited soon after: -Xel'naga towers near natural deleted -Backdoor to main ramp widened -Texture Variation -More small doodads (Trees, bushes, plants)

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To the right is some rocks blocking a backdoor to the natural, in the middle topside of the picture is some rocks leading to almost the same path as the right path... The normal path is on the left. This picture is of the northern base

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Spawnpoints is on highground on the "startlocation" marked places The rest you should be able to see :D

Edited soon after: -Replaced backdoor rocks 4*4 with rocks 6*6 (were too small/bad place...

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The other xel'naga tower with the gold expansion in the foreground. You can see the gold from both. Also a fourth is on ether side of the cliff.

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Overveiw of the 0.4 edition of this map.

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The main base on the southern side of the map. The natural is there in the background.

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The third with some backdoor rocks to the main.

Description

This is a mirrored two player melee map with four expansions per player and a gold in the middle. There are some backdoor rocks to the main from the third and a backdoor with rocks from the middle to the natural. The Xel'naga towers provide vision the center of the map.

This is my first map in starcraft 2. Please feedback

For my other maps, please check out http://www.sc2mapster.com/profiles/skyass/

The Jungle Waterside Team

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