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WOL Doubled Enemies

A StarCraft II: Wings of Liberty mod that doubles all combat opposition across every mission: preplaced units, reinforcement waves, scripted spawns, and the unique bosses, which are doubled and fully scripted so each pair matches the original.

A StarCraft II: Wings of Liberty mod that doubles all combat opposition across every mission: preplaced units, reinforcement waves, scripted spawns, and the unique bosses, which are doubled and fully scripted so each pair matches the original. Mission structure, objectives, and pacing are unchanged, so it plays as a harder Wings of Liberty rather than a redesign.

It began as a personal challenge, sat unreleased for years, then was revised with quality-of-life features and scripted boss fights for public release.

Player conveniences: a buff to starting units, zero-supply workers, autocast training, production panel, and all players are unique lore friendly colors.

Credits

  • Start-of-mission mining: Davidaurus
  • Change document format: Davidaurus and Rhyme
  • Production panel: Kit
  • Achievement disabling: AverageDPS

Languages: English, Deutsch, Español (España), Español (Latinoamérica), Français, Italiano, 한국어, Polski, Português (Brasil), Русский, 中文(简体), 中文(繁體)

Galaxy Script Warning: Each map stores its script internally. Opening a mission in the SC2 Editor and saving over it will overwrite that script and likely break it. Play from the StarCraft II client only.

Download: https://mega.nz/file/db5GRBBA#v7wrwoQk3AZltCJCi9hW0NpBnKSfqNbLfmsI3asIMEo

List of Changes: https://docs.google.com/document/d/1UMGUayc0hdM4E8MkVX41HmMVN4cBOBXj/edit?usp=sharing

How to Install: Place all files in C:\Program Files (x86)\StarCraft II\maps. Make the folder if not already created. Open up the game and start a new campaign from the campaign menu.

The WOL Doubled Enemies Team

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