
add a simple minimap to subnautica 2
- 24.9K
- May 29, 2026
- May 17, 2026
- 33.86 MB
- Early Access 1 - Release
Get more resources from pickups, UE4SS Mod.
- 15.8K
- Aug 21, 2026
- May 17, 2026
- 91.96 KB
- Early Access 1.2
Easily add custom content to the game with a json!
- 3.7K
- Jun 15, 2026
- Jun 10, 2026
- 249.86 KB
- Early Access 3
Adds Proximity Chat to Subnautica 2
- 6.3K
- May 14, 2026
- May 14, 2026
- 102.58 KB
- Early Access 1 - Release
The ocean is alive. Predators hunt. Prey flee. Populations balance. The first AI-driven ecosystem mod for Subnautica 2.
- 2.1K
- Jun 4, 2026
- Jun 4, 2026
- 14.25 KB
- Early Access 3
This mod adds HDR support to Subnautica 2.
- 4.9K
- May 31, 2026
- May 15, 2026
- 4.72 KB
- Early Access 1 - Release
Scanning now rewards various resources instead of only Titanium. Previously scanned and discovered objects always give additional materials, while undiscovered scans also have a chance to drop resources too.
- 2.4K
- Jul 14, 2026
- Jun 2, 2026
- 9.21 KB
- Early Access 3
A gameplay changing experience meant to introduce a new, fantastic, and layered creature transformation mechanic! Go beyond adaptations, become what you fear!
- 2.9K
- May 27, 2026
- May 27, 2026
- 258.28 KB
- Early Access 1 - Release
This Subnautica 2 Mod aims to provide a seamless and feature rich 3rd person experience to the game!
- 2.9K
- May 24, 2026
- May 24, 2026
- 229.72 KB
- Early Access 1 - Release
Auto Metal Farm Collector is a simple quality-of-life mod for Subnautica 2 that handles completed Metal Farms for you.
- 2.8K
- May 29, 2026
- May 29, 2026
- 37.82 KB
- Early Access 1 - Release
Expands Subnautica 2’s built-in storage pull so crafting can use resources from other bases across the map.
- 2.7K
- May 29, 2026
- May 29, 2026
- 3.84 KB
- Early Access 1 - Release
Simple mod that enables Sprinting
- 3.8K
- May 14, 2026
- May 14, 2026
- 4.08 KB
- Early Access 1 - Release
Adds one-click fabricator prerequisite crafting, automatically queuing craftable intermediate parts and reporting missing materials.
- 1.4K
- Aug 4, 2026
- May 30, 2026
- 145.66 KB
- Early Access 1 - Release
The first UE4SS Mods Library that have tons of shortcuts to help UE4SS authors
- 1.3K
- Jun 1, 2026
- Jun 1, 2026
- 15.49 KB
- Early Access 1 - Release
A powerful, performance-optimized developer framework and modding toolkit designed to simplify asset injection, system structuring, and cross-mod synchronization for advanced creators.
- 2.9K
- May 18, 2026
- May 18, 2026
- 2.19 KB
- Early Access 1 - Release
Miscellaneous QoL tweaks, currently FoV control
- 3.4K
- May 14, 2026
- May 14, 2026
- 2.37 KB
- Early Access 1 - Release
Can't tell if that is a fish or a rock? Now you can. First Subnautica 2 zoom mod.
- 1.4K
- May 30, 2026
- May 31, 2026
- 3.24 KB
- Early Access 1 - Release
Can you conquer the seven days that Alterra's brightest mind couldn't?
- 1.0K
- Jun 9, 2026
- Jun 9, 2026
- 97.84 KB
- Early Access 3
two toggles: Faster Swimming (swim at the game's max speed without fins) and Faster Tadpole (more acceleration + top speed). Conservative and clip-safe. Off = vanilla.
- 1.1K
- May 28, 2026
- May 29, 2026
- 5.88 KB
- Early Access 1 - Release
**Three sliders for the things that actually run out of power in Subnautica 2.** A lightweight UE4SS Lua mod that lets you tune battery capacity, charger speed, and base power generation independently — all configurable in-game via SN2ModSettings.
- 1.0K
- May 28, 2026
- May 28, 2026
- 8.53 KB
- Early Access 1 - Release

