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Weapon Perks

Destiny weapon perks in Terraria

Serves as an alternate download.

Copy-Paste Folder location must be: Documents\My Games\Terraria\tModLoader\Mods

This mod replaces reforging with a perk system. Now, weapons will have random perks assigned to them which gives them abilities.

Additionally, armor can also have perks.

The amount of perks a piece of equipment can have are as follows:
*Weapons -> based off of rarity
*Armor -> based off of rarity but capped at 2 perks
*Accessories -> always 2 perk slots

To reroll perks, you can use the Goblin Tinkerer to reroll them. Additionally, reforge prices are now fixed instead of being based on "how good" the previous prefix was.

You can also right-click any extractinators with any item that has perks to dismantle them, extracting its perks. You can slot those extracted perks via right-clicking it in the inventory while holding a weapon compatible with said perk.

This mod also supports the following mods:
*Calamity -> Rogue related perks
*Thorium -> Bard, Thrower, and Healer related perks (Though, if you are playing with Thorium, be sure to disable "Show Donator Item Color" as it causes all of Thorium's donator items to have 4 perk slots regardless of progression)
*Secrets of the Shadows -> Void related perks
*Redemption -> Certain perks allow weapons to gain elemental affinity (like Jolting Feedback allowing weapons that rolled with it to deal electric damage)

These were solely prioritized due them adding custom classes and extra mechanics to already existing ones.

Known Issues:
*Some melee weapons are unable to receive damage boosts, (but the rest of the perks work fine) not sure what causes this as I am unable to replicate the bug reports.

Incompatibilities:
*Auto-reforge (my mod removes reforges entirely)
*Quality of Terraria's reforge overhaul (same reason, reforges are removed entirely)

The Weapon Perks Team

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